On the Roblox-side you can use: local httpService = game:GetService("HttpService") The listener would loop through a guild’s members and check if they have the role (again look at the API docs for your chosen language to see how) then return some JSON to the Roblox server (look at HTTP documentation for your chosen language) HTTP listeners should be used on the non-Roblox-server (obviously, Roblox games don’t have official ways of listening for requests), and the requests should be done on the Roblox server. The documentation of your language of choice will explain how to see if a user has a role - you can use HTTP listeners & requests to do this. You will likely need to set up a verification system so you can send Roblox usernames back and forth instead of Discord usernames which might not be the same. NET, node.js, Python, Lua (Discordia), etc There’s packages for almost any language. You’ll need some basic knowledge of a coding language and the Discord API. I’m also not sure if this is allowed on Roblox so bare that in mind! I was originally going to write a large tutorial - then realised how much of a spoonfeed it’d be, so I decided against it.
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